|Posted By||Topic » Scenario #2 for June 2011, Wanted Alive!|
Posted: Friday, Jun 17, 2011 at 10:06 PM — Edited on 2011-06-17 22:10:59.0
Wanted alive! (June Scenario #2)
(Scenario written by Joe Gois)
… a form in a hooded cloak turned to the behemoth and ordered in a serpentine voice, “Okeana my dear you have done well thus far, but our journey up from the pits of Tartarus is far from over. Though many of the feeble fleshlings burned at the hands of your minions, one in particular survived. “NOO!” the Overlord barked in a defiant tone, “I watch Unomus drop last on black burn bodies of fire. “Yes, my lovely.” The cloaked figure said calmingly, “You did as I asked, but the one we seek was not there. The one we seek was hidden and still hiding. Now, you must go and find me the little prize. Be sure it is still breathing my pretty. I want it alive, I have special plans for it.”
Summary One of the villagers from the previous raid has escaped from the monster’s sacrificial fire pit, and is hiding near a cave protected by a hungry monster. The escapee is an important character... a Priest, Spy or Scribe. The forces of Chaos seek to capture the character to use in their upcoming sacrifice, and the forces of Order seek to save the character to help their cause.
Game Set-up 1. 2 caves are placed back to back at the center of the board, each opening facing an opposite short table end. Only 4 other small pieces of scenery are used, such as small trees, rocky outcroppings, or bushes, and these are each placed no closer than 12” to the caves, or any other scenery item. Players alternate placement of these items. 2. Warbands are deployed as normal.
Hidden in the shadows… Once a model moves within 5” of a cave and has line of sight into the cave, the player rolls a d10. On a 1-5 a Monster is discovered, see the Lair of the Monster Sub-Plot below. On a 6-10 a Mysterious Stranger Character is discovered, see the chart below. After determining what the the first cave contains, remaining cave has the opposite result: 1-2: Spy 3-4: Asar Priest/Priestess of Amun 5-6: Tethru Scribe 7-8: Priest of Zues 9-10: Priestess of Athena (same stat line as Priestess of Isis)
Get ‘em! Once discovered, the Mysterious Stranger Character is placed at the mouth of the cave facing the short table edge and may be issued a Command Counter by the Order Faction player at the start of the next Turn. Because each side desires to take the Mysterious Stranger Character alive, he cannot be killed. Instead, the Mysterious Stranger Character may be subdued by reducing him to 0 wounds. He must be subdued by a melee attack – missile fire wounds would kill him outright. Once subdued, place the Mysterious Stranger Character prone on his side next to the subduing model, and he may no longer be issued a Command Counter. He will remain prone the rest of the game. A model carrying the subdued Mysterious Stranger Character may not Fast Advance, Charge, fly, or ride in a chariot. Titan Overlords are the exception and may Grab the Mysterious Stranger, allowing them to move as normal (they may never Throw Mysterious Stranger). If the model carrying a Mysterious Stranger Character is killed in melee combat, the Mysterious Stranger Character is immediately transferred to the killer’s possession, and placed behind his model. Only Characters, Overlords, and Masters may carry the subdued Mysterious Stranger Character.
Sub-Plot: Lair of the Monster (to be used as stated above): Once discovered the Monster is placed at the mouth of the cave facing the short table edge and may be issued a Command Counter by both players, or the GM, on the ensuing Command Phase. The monsters unleashed by Pandora's Box have begun to appear, and one has made a home on the battlefield! Use the Lair of the Monster Subplot from the WarGods of Aegyptus rules. Players are encouraged to create their own weird, custom monster using a toy or something from their miniature collection. Take photos and share you little critter with the rest of the forum, by posting it to the "Custom Monsters" folder. Or, if you like one of the Custom Monsters posted there, make one of your own. But be sure to give kudos to the player who created the original one by posting on his thread!
Note: Once discovered the Mysterious Stranger Character is placed at the mouth of the cave facing the short table edge and may be issued a Command Counter by the Order Faction player on the ensuing Command Phase.
Winning the Scenario The game length is 10 Turns. Order Victory: The Order player must move the Mysterious Stranger Character off his own table edge, or be in control of the model at the end of Turn 10. It doesn’t matter if the Mysterious Stranger Character is subdued or conscious for determining victory. Chaos Victory: The Chaos player must move the Mysterious Stranger Character off his own table edge or control the model at the end of Turn 10. Draw: If neither of the conditions above are met the game is a draw as both warbands discover the Mysterious Stranger lay dead... Renown Gains 1. Any warband that shoots at the Mysterious Stranger Character, or model carrying him loses the game, and 3 Renown Points. 2. The winner gains an additional point of Renown. 3. Standard Renown points are also awarded.
Reporting Requirements: Please be sure and include what type of character the Mysterious Stranger Character is.